Writing interactive fiction games with Inform

Posted by David Ledgard.
First posted on 01 June 2006. Last updated on 01 June 2006.

In 1993, Graham Nelson created Inform—a set of programming language, compiler, and library for writing text based Interactive Fiction (IF) games. He posted a notice about this design system to the newsgroup rec.arts.int-fiction and soon it became the most popular language for authoring IF games. While other programming languages exist (and some that even have the advantage of supporting…

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