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- Posted by Mervyn Graham on 23 April 2008.
A history on remaking King’s QuestThe advent of King’s Quest series in the early 80s heralded in a new era for graphical adventure games. The original King’s Quest was a true classic and arguably the best of its genre. Since its first release in 1984, the game had undergone no fewer than 10 re-releases or remakes by its original developer. The game had also been heavily redeveloped by a large community of enthusiastic fans who… |
- Posted by Tom Lenting on 25 March 2008.
Adventure gaming beyond the PC: Nintendo DSFor decades, the PC has been the dominant platform for the release of adventure games. With less and less classic adventure games being released nowadays for the PC, another platform for adventure games has emerged: the Nintendo DS. In this article, I shall focus on adventure gaming beyond the PC by giving an overview of adventure games available for the Nintendo DS. It is instructive to… |
- Posted by Ingrid Heyn on 19 January 2008.
Where this rough beast still abides: a retrospective of the Gabriel Knight seriesUnexplained deaths. A bizarre murder case going nowhere. A voodoo connection. A cocky too-charming-for-his-own-good writer struggling with an as-yet-unfinished mystery novel based on the voodoo murders. A haunting dream of guilt and blood. Old family mysteries and unwritten histories. Chill with ice… It’s intriguing enough to hook a great many readers as the plot of a book. It’s just edgy… |
- Posted by Rich Carlson on 07 January 2008.
The great divideI was messaging with some game industry people recently in an online forum, when I happened to mention that I thought that the best text adventure games, and many other games in general from the early years of computer gaming, were just as engrossing and satisfying as modern games from nowadays. I believe this to be true. I’ve been playing computer games since 1978; I play, and create, games… |
- Posted by Kevin Ryan on 23 October 2007.
A short personal history of Dynamix’s adventure gamesIn 1990 and 1991 Dynamix created a series of 3 adventure games that were published by Sierra. I was involved in the development of all 3 products and I was also responsible for designing and helping to craft and program the Dynamix Game Development System (DGDS) that was used in all 3 games. This article will be a brief overview of the development process and also of the time leading up to these… |