Writing interactive fiction games with Inform

Posted by David Ledgard.
First posted on 01 June 2006. Last updated on 30 June 2009.
Want more information? Read the article!

In 1993, Graham Nelson created Inform—a set of programming language, compiler, and library for writing text based Interactive Fiction (IF) games. He posted a notice about this design system to the newsgroup rec.arts.int-fiction and soon it became the most popular language for authoring IF games. While other programming languages exist (and some that even have the advantage of supporting…

• (1) Comments • (0) TrackbacksPermalink

Enter Your Comments

Name

Email (optional)

City, Country

Rate this article
1 (Poor) 2 (Fair) 3 (Good) 4 (Very Good) 5 (Excellent)

Message

Submit the word below for security verification


Previous Comments

This article goes on for great length about some source code called spacestation, do you have a link to that code?

United States By Jimmy the geek • On 04 April 2009 • From Somewhere