Latest Interviews
- Posted by Joseph Howse on 07 May 2008.
Mikael NyqvistMikael Nyqvist and his wife Eleen are co-proprietors of the indie development house MDNA Games, based in Norrköping, Sweden. MDNA Games develops and publishes the Carol Reed Mystery, a detective adventure series that uses photography of Norrköping and local history of the city as the backdrop for its games. Since the company’s foundation in 2004, MDNA Games has released 4 titles in the series… |
- Posted by Igor Hardy on 28 April 2008.
Martin GanteföhrThe German development studio House of Tales was born out of a collaboration between 2 friends—Martin Ganteföhr and Tobias Schachte—that started back in 1996. After more than 10 years of working together, their portfolio of games includes such titles as Mystery of the Druids and the critically acclaimed The Moment of Silence. Overclocked (also known as Overclocked: A History of Violence), an… |
- Posted by Philip Jong on 08 April 2008.
Lorne LanningLorne Lanning is the co-founder and president of Oddworld Inhabitants, best known as the developer of the Oddworld Quintology series of games. Lanning is a legend in both the game and the film industries. His career began while attending the School of Visual Arts in New York City and, later on, the California Institute of the Arts. He then worked at the TRW Engineering Visualization Lab as a… |
- Posted by Joseph Howse, Philip Jong on 05 April 2008.
Benoît HozjanBenoît Hozjan is the cofounder and director of Kheops Studio, an independent game development company based in Paris, France. Founded in 2003 by former employees of Cryo Interactive Entertainment, Kheops Studio specializes in the development of graphical adventure games with historical or literary settings. Between 2004 and 2006, the studio has already released 8 games, and it has 3 more… |
- Posted by Philip Jong on 17 March 2008.
Knut MüllerKnut Müller is a German independent game developer who is best known as the creator of Rhem. Rhem is a first-person graphical adventure game to the likes of Myst in both style and gameplay. Born in 1963 in Reichenbach, Germany, Müller had studied visual arts (painting and graphics) in Leipzig and electronic music in Dresden before taking a leap to become a game developer. A self-taught… |