The 3 tedium of an adventure game
Posted by Travis Atwood.
First posted on 10 August 1999. Last updated on 25 February 2006.
First posted on 10 August 1999. Last updated on 25 February 2006.
Graphic adventure games belong to a genre of computer games that has certainly been hard to define in recent years. Once recognized as the Sierra On-Line and LucasArts character based systems, the times (along with Myst) have changed all the rules. Many adventure gamers still define this genre to mean something in the style of King’s Quest or Monkey Island (surely, you have heard of those…
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