Broken Sword: The Shadows of the Templars

Posted by Joe Antol.
First posted on 24 November 1997. Last updated on 01 September 2010.
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The game designers and production specialists at Revolution Software should be congratulated for bringing us this title. Virgin Interactive Entertainment, the publisher of this game, always has a knack for knowing what "clicks" with a gamer. Be it the storyline, graphic presentation, or the game design, the company always succeeds in making all these elements fit together to produce a good…

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Previous Comments

I've followed adventure games since they've been around, and can honestly say that the game that revolutionised the genre was the first Monkey Island. All subsequent games lived in its shadow and were compared by its standards. That was just a simple point-and-click, mouse controlled game with no easy/normal/hard modes to choose. Some of the puzzles were ridiculously trciky to crack, but nonetheless, with time, they were done (in those times, you couldn't look for an internet walkthrough). Gaming comes under so much criticism from people (not including gamers of course) because they're seen as taking kids away from the real world and possibly even slowing down their cognitive development. I think it's essential that adventure games remain difficult, challenging, for 2 reasons: it'll give you practice (especially early on in life) to think sideways - you expand creativity; and secondly, because it makes purchasing the game more value for money. Considering the price of video games now, why would anyone want to spend so much money on a game that they can complete in a day, and will be obselete in less than a week? Siera's Broken Sword series, although allowing interctivity (allowing you to play as both characters in the second installment) was so easy that at times, I was left wondering 'why did I buy these games?' It's not that the plots weren't great, they were very clever in fact, but it was just a matter of clicking the mouse over one person until you got all the responses, then move on to the next person and do the same, etc. (check out the part in Marid in the first game if you don't believe me). For this reason, my loyalty is with Lucas Arts. They're the most entertaining and imaginative, and you can't die (which is always a bonus, at least you know you can get out of a situation!). The Monkey Island collection raises the bar for other game developers. The fact that their games have now gone 3D and have moved away from the mouse does little for or against the games - it's just moving on, and facilitating navigation in a 3D environment. When the mouse loyalist people talk about wanting the mouse pointer back and bring in the cost argument, their whole argument is lost on me - what are you talking about? It's just a game. The problem that some people have who write such articles is that they've lost the fun in gaming (probably been stuck on one bit in a game for too long!), and they vent their frustration onto the developers. I think it's just lazy gaming.

Europe By Luigi Sciambarella • On 31 October 2003 • From Manchester

I agree w. your reviewer!

Sweden By Anders Wahlberg • On 20 August 2003 • From Loftahammar SWEDEN

I would like if there were some hints to broken sword because I have kome to a place were I don't now what to do

this is a great site

Denmark By dennis • On 23 April 2003 • From Somewhere

broken sword is the best I really can't wait for bs3 . does anyone know do they still sell broken sword 1

By Conor Daly • On 18 March 2002 • From Ireland

Good game both broken sword 1 and 2.. Will there be a 3??? Hopefully george lives on to see another adventure..

By Greg • On 16 January 2002 • From england

I like "BAPHOMETS FLUCH" very much, but i cannot get on!! I am in the "cafe" and i don't know how it get on!! PLEASE HELP ME!! - Ich finde "BAPHOMETS FLUCH" wirklisch toll!! Aber ich wei?nicht weiter!! Ich bin im Cafe und habe auch schon die Galerie entdeckt, aber was nun?? Bitte helfen Sie mir!!!

By Carina Klein • On 03 December 2001 • From Somewhere

To me, Broken Sword looked like the way forward to the mix of gaming and story that I most want to spend time with.

By Geof Johns • On 28 August 2001 • From Somewhere

Great reveiw, a little harsh on the 2nd Broken sword, its music was better and action was a lot more exciting.
I personnally found this Broken Sword more fun, but i played the 2nd first, so that may be the reason.
Do you know when they will be releasing a Broken Sword III ?
I know lots of people are waiting patiently, the in cold blood game was nothing compared to the BS duo...
Cheerz m8,
Matt ; )

By Matt • On 19 August 2001 • From England, near Leeds

I have a MAC G4, I have tried to load it fresh around 7 or 8 times, but only get a 39 error. What am I doing wrong? It was your review that got me hooked on getting Circle of Blood (Broken Sword I). I really would love to play this adventure.

By Tom Parker II • On 27 June 2000 • From Minneapolis,Minn. USA

I've read so many reviews about the broken sword series and how they're some of the best adventure games ever made. However, I have no idea where I can get a hold of them. Especially the first game, Circle of Blood. Write back if you have any info.

By CJ Yujuico • On 21 April 2000 • From Long Beach, CA
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