Interactive fiction, from birth through precocious adolescence: a conversation with Jimmy Maher

Posted by Harry Kaplan, Jimmy Maher.
First posted on 16 July 2009. Last updated on 17 July 2010.
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Welcome, Jimmy! Since many gamers are unfamiliar with Interactive Fiction (IF), having come of age in the era of graphic adventures, we had better begin with an introduction. What exactly is IF? How is IF distinguished from graphic adventure?

Thanks for having me!

If we were to just take the words "interactive fiction" literally, then graphic adventures (as well as hypertext fictions, Choose…

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Thanks for the article, Harry and Jimmy. It's good to see IF getting coverage on this site.

Great Britain (UK) By Emily Short • On 11 August 2009 • From Somewhere

Very Good

If you think about it, you might agree that Adventureland was never a "port" of "Adventure!" Since it is an entirely different puzzle set and world.

The two had in common the same play style, but the games are completely different after that.

Also, unlike "Adventure!", Adventureland was novel as it was written in its on language and then run in proprietary intepretor (this predates Infocom's virtual machines) that allowed it to be quickly and easily ported to many other machines.

United States By Scott Adams • On 16 July 2009 • From United States