Peering into the dark crystal

Posted by Rich Carlson.
First posted on 01 October 2006. Last updated on 17 July 2010.
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Recently I happened to watch The Dark Crystal. I have seen this movie before, but it was years or even decades ago. It is an amazing film that stands the test of time. As I began to mellow out and enjoy it, I remembered something... distant... I found myself instantly transported backward in time to another age (cue "swirling vortex of history" sound effect).

Perhaps not another age, not even a…

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Excellent

Keep in mind, Rich, that there are those smaller industries that have (perhaps) exceptional imaginations but cannot do the time or have the needed amount of money. Whilst this is a depressing fact, you coined it when you wrote the gaming industries prefer making products instead of games. Of course, there are those rare beauties that resemble classics, and every so often, there is a classic. It's very difficult to make, but when one appears it wont take long to spread the word that's for sure. I look out for the games I want and love, I always look out for something I can relate to because that strengthens me in a way. When I play as the main protagonist through first or third person, and then complete his journey, I wish to feel a sense of triumph over the obstacles I surmounted. I want the game to be realistic, and I want it to make sense, but I don't want it to be over complex and tedious. I'm sure you understand.

I'm wondering, now that it is December, if you've changed your opinion in any way? There are without doubt extrordinary ideas out there that wont make it, that will, that will be in the future, but they are there I can assure you. I'm not too impressed with games like GTA: San Andreas, I loved the old Super Nintendo and Sega's number one mascot. I loved those guys to death and I await heros like them again.

But I'm glad you've reached an optimistic conclusion. My advise to video game producers, writers, and anyone who has an imagination, to stop looking over there shoulder to see what the next guy in line is up to. Focus and draw from your own creativity. Look at what you have, and make gold out of it. Look at the ordinary and transform it into the extrordinary. We have enough busty women and profanity plauging the net and the media, we don't need it in our video games. The games we want to cherish in our leisure time.

Keep it out.

- Julian

Thailand By Julian • On 22 December 2006 • From Pattaya, Thailand

Excellent

Cool movie, watched it on a long drive once upon a time.

United States By crazytalk • On 25 October 2006 • From usa