Broken Sword: The Angel of Death
First posted on 16 September 2006. Last updated on 12 January 2007.
Broken Sword: The Angel of Death is the fourth game in the Broken Sword series that has supposedly ended as a trilogy according to its developer. While diehard fans are undoubtedly pleased with the news of another sequel, many fans are initially dismayed with the announcement by Revolution Software that it has partnered with Sumo Digital to develop the sequel, citing the prohibitive cost that…
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By Zort • On 20 December 2007
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By PROBLEM • On 09 September 2007
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By LeeM • On 09 December 2006
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By Xi • On 30 September 2006
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By Mary-Frances Dorward • On 24 September 2006
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By Ascovel • On 24 September 2006
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This is not a bad adventure game, though it does not meet the expectations of those who have had long history with the first two games of the series. However, it still satisfies the need of a good puzzle now and then. On a seperate note, I think the game developers should be more careful about the venues they choose to set their stories in. One good example i will give is Istanbul. In Broken Sword: The Angel of Death, the section of the game that takes place in Istanbul has either been accidentally created in a misguiding manner (which means developers have not done their homework) or it has been intentionally done that way as some kind of insult (which is quite unlikely). Let me explain. The hotel in Istanbul always had this arabian music in the background (some hotels may have it for touristic purposes so this is fine), Topkapi Palace has been depicted as the centre of political activity in Turkey (since only Turks are fully aware that this happens in Ankara the capital this is also quite a logical action to take), these are fine to an extent. However, I find it hard to believe that people who have been capable of researching the Istanbul city map and places like Topkapi Palace can easily give arabian accents to the locals and create Turkish soldiers that look like the Iraqi elite guard.
I advise any game developer reading this (if that may happen) to do their homework before attempting any such design. Otherwise it will be stereotyping and othering people based on false information. Should any residents, commercial powers, or political powers from that country choose to file a suit, they will be quite capable to do so with little difficulty if game developers act as careless as they have done in BS4.
We do not want people not knowing a country and, even worse, thinking that its inhabitants ride camels and eat off belly dancers in huts in deserts. We want players to be aware of the countries culture and life style correctly. Anyone reading this, be so kind to research the actual Turkey properly and compare it with the one depicted in the game (if this post has interested you of course). This post is neither nationalistic nor an outburst of uncontrollable anger, it is merely written to make people aware of the negative aspects of “othering” and “stereotyping”.
I CAn’T SAVE ! HOW CAN I SAVE GAME??????????????????????????
An interesting game so far but getting George past the Monks in the Monastry garden is impossible, 5 talented gamers have tried and failed with this version of the game, as losing control of George when he throws the bread means there is no way he can be moved in time. We are abandoning the game after each one of us has spent several days trying every conceiveable
combination to get to the next move.
nanyaly professionala i on vsekh udelal.
если рассматривать broken sword 3 с позиции
“за что дали золотую медаль в каннах” фильму
“Летят журавли”, то broken sword 3 не подкачал.
Не подкачал.
When will Broken Sword IV be released in the US?
i have this game in cd, but is in german version how to change language anybody now that can i find patch to change the language in english
Along with BS1 the best in the series, and my personal favorite. The episodes in the massage parlor and the vatican factory are very good, fun and original.
I enjoyed the game save for the ending. The ending left such a horrible impression that it made me forget all the things I liked about this game.
I enjoyed reading the comments concerning Broken Sword 4 and agree with them. However I am disappointed with overall look of the game. Where is the WOW factor as in “WOw look as those graphics”. The game seems very dreary compared to the jewel-like colours of BS1 and 2 and the glory of BS3. Perhaps this is a modern trend with games these days. Somewhat gloomy, and to be played in a darkened bedroom rather than my front room.
I am finding the game controls very sloppy and the zooming round of the camera is positively nausea inducing.
I WILL finish the game, having played the other 3 and at least I can save my progress as often as I like. Too many games are ruined by set save points eg. the Da Vinci Code. That went straight back to the shop!!
You must be exagerating with the one star rating, George Stobbart. All the thing you criticize are secondary stuff, especialy in an adventure game.
While I haven’t played the full game yet, the demo is already much more fun than the whole Broken Sword 3, which had really poor gameplay. BS4 is also definetly better looking than it’s predeccesor.